GTA VI and GTA V differ on almost every checkable line. GTA VI is set in Leonida, launches on PS5 and Xbox Series X and S on 19 November 2026, and costs $79.99 in its standard edition. Rockstar has not published its map size, length or police system, so those rows stay open until launch.
Side by side
| Topic | GTA V | GTA VI | Our page |
|---|---|---|---|
| Setting | Fictional San Andreas, based on Southern California, with the city of Los Santos and Blaine County (Wikipedia) | Leonida, with Vice City, the Leonida Keys, Port Gellhorn, Ambrosia, Grassrivers and Mount Kalaga (Rockstar) | Leonida regions |
| Protagonists | Michael De Santa, Franklin Clinton and Trevor Philips (Wikipedia) | Jason and Lucia. Their character switching is reported in outlet coverage of a Rockstar North interview, and is not confirmed by Rockstar | Character switching |
| Platforms at launch | PS3 and Xbox 360 on 17 September 2013. Later: PS4 and Xbox One (2014), PC (14 April 2015), PS5 and Xbox Series X and S (2022) (Wikipedia) | PS5 and Xbox Series X and S on 19 November 2026 (Rockstar) | Which console |
| Price at launch | Not official. PS Prices lists a $59.99 high across 71 offers; no launch price was found in the sources read (PS Prices) | Standard $79.99, Ultimate $99.99, from PlayStation and Xbox store listings | Pre-order editions |
| Map size | No official figure. Wikipedia says the world is much larger in area than earlier entries, with no square mileage | Rockstar North staff, as reported by Edge: landmass nearly as large as the playable maps of GTA IV, GTA V and Red Dead Redemption 2 combined. Edge also reported a map roughly twice GTA V. Rockstar has not given a figure (GTA BOOM) | Map size, Edge preview |
| Online at launch | GTA Online came on 1 October 2013, about two weeks after the story (Wikipedia) | Single-player at launch. No online mode has been announced (PlayStation) | Multiplayer status |
| PC at launch | No. The PC version came on 14 April 2015 (Wikipedia) | No PC version or date announced | PC release date |
| Length | No official figure | No official figure. A Rockstar North co-studio head reportedly needed about 80 hours for his playthrough (PureXbox) | How long |
| Police and wanted | Five stars is the maximum. At five stars, police helicopters and SWAT teams are sent (Wikipedia) | No official description. Edge reported police build a description from appearance, clothing, weapon and CCTV | Police system |
| Physical disc | PS3 version: one game disc (PriceCharting). Xbox 360 format not checked | Box with a download code | Pre-order editions |
For the other Rockstar open-world benchmark, see GTA 6 vs Red Dead Redemption 2.
What we cannot compare until launch
- Map size in square miles or travel time. Rockstar has published neither. The GTA V side has no official figure either, so any "twice the size" claim is an estimate.
- Length. No official figure exists. The 80 hours is one reported playthrough, not an average.
- Police behaviour. Rockstar has not described wanted levels for GTA VI. Edge's account of the demo is the only detail, and it is unconfirmed.
- Performance. Rockstar targets 30 frames per second on current-generation consoles and has published no resolution target. Measured results will follow after launch.
- Install size. No install size is stated. PlayStation tells players to clear a minimum of 212GB of storage space on PS5. Other figures in circulation are not official.
- Reviews. Reports say reviews are embargoed until 18 November 2026. Rockstar has not confirmed that date. This site runs no review scores.
How to use this table
If you need one fact, go to the linked page for that row. Each linked page carries its own sources and check date. When Rockstar publishes a missing figure, the UNKNOWN or REPORTED cell moves to CONFIRMED here, with the date.